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3 days to digest vore game
3 days to digest vore game









3 days to digest vore game
  1. #3 DAYS TO DIGEST VORE GAME PATCH#
  2. #3 DAYS TO DIGEST VORE GAME PLUS#

#3 DAYS TO DIGEST VORE GAME PLUS#

Now if you are stealing items from the bodies, the NPCs can't do it at the same time.įIX: Alternative attack when using two swords now will work properly.įIX: NPCs will no longer get stuck on the roof of Biomancers Church in Warden's Hold.įIX: 'Globetrotter' achievement unlocking fixed.įIX: Fast Travel Panels and Overseers will never miss mapping again.įIX: "Possession With Intent" quest giver now friendly to the player.įIX: Autosave after complete quest "Lost Contact" objective added.įIX: "A Monolithic Mission" mapping will be now correctly displayed.įIX: "Blind Bessy" quest giver cannot be killed anymore.įIX: "Graveyard Of Giants And Men" quest giver cannot be killed anymore.įIX: "The Sozzled Mosquito" quest giver cannot be killed anymore.įIX: "Lady's Plus One" quest giver cannot be killed anymore.įIX: "Hide And Seek" quest giver cannot be killed anymore.įIX: Autosave after completing the quest "Lady's Plus One" added.įIX: Autosaves added at the end of quest "Thick As Thieves".įIX: Now during the quest "Belly Of The Beast" Biomancer Guards will behave properly when attacked.įIX: It is no longer possible to roll out of the decontamination chamber before the door closes during "Arrival" quest.įIX: Fist fighters in "Fisticuffs" quest will now fight properly after betting on any of them.įIX: It is now possible to interact with hunters in "All Aflutter" after helping them.įIX: Autosave before a fight with the Giant Crab added.įIX: MDD patrolling Technomagi will now behave appropriately after checking the player for Visa 03.įIX: Sanctuary's sense mode clues mappings will now behave properly after saving/loading.įIX: It is now possible to use Chronosphere during last fight.įIX: MDD quest will now not be added as completed to the journal if it was not started in the first place.įIX: Mappin position fixed on MDD bandit's chief after killing him.įIX: "A Great Honour" Vault door was not saving properly.įIX: Objective for seeking Rabbit mark around Top Hat was not succeeded correctly under certain circumstances.įIX: The Unclear dialogue of Wildermage prisoner has been tweaked.įIX: Dialogues between Artanak and Teriel about generators in "Light of The Firefly" quest will now be displayed correctly.įIX: Objective for finding Gas Mask will now be displayed and removed correctly in "Lost Contact".įIX: Occasional blocker in "Forged in The Crucible" after winning a fight and loading save game, removed.įIX: It is no longer possible to hear VO from the cutscene in "The Sanctuary" quest after skipping it.įIX: Saving locks added for the final sequence of the game.įIX: Notification of receiving quest item at the end of "Thick as Thieves" will now be displayed correctly.

3 days to digest vore game

After loading is complete, please make sure you resave your progress, and next time loading will come back to its usual.įIX: Now Skill Chip is hooked in the menu from the very beginning of the game.įIX: Now Birdcage Arena merchant is friendly to arena guards.įIX: Occasional problem with having no goods by merchants in Warden's Hold fixed.įIX: Corrected NPC's action points in Hunters Lodge in Warden's Hold.įIX: NPC's behaviours while looting things changed.

#3 DAYS TO DIGEST VORE GAME PATCH#

You may encounter a slightly longer time of loading your game after patch 1.11 has been applied.











3 days to digest vore game