

#3 DAYS TO DIGEST VORE GAME PLUS#
Now if you are stealing items from the bodies, the NPCs can't do it at the same time.įIX: Alternative attack when using two swords now will work properly.įIX: NPCs will no longer get stuck on the roof of Biomancers Church in Warden's Hold.įIX: 'Globetrotter' achievement unlocking fixed.įIX: Fast Travel Panels and Overseers will never miss mapping again.įIX: "Possession With Intent" quest giver now friendly to the player.įIX: Autosave after complete quest "Lost Contact" objective added.įIX: "A Monolithic Mission" mapping will be now correctly displayed.įIX: "Blind Bessy" quest giver cannot be killed anymore.įIX: "Graveyard Of Giants And Men" quest giver cannot be killed anymore.įIX: "The Sozzled Mosquito" quest giver cannot be killed anymore.įIX: "Lady's Plus One" quest giver cannot be killed anymore.įIX: "Hide And Seek" quest giver cannot be killed anymore.įIX: Autosave after completing the quest "Lady's Plus One" added.įIX: Autosaves added at the end of quest "Thick As Thieves".įIX: Now during the quest "Belly Of The Beast" Biomancer Guards will behave properly when attacked.įIX: It is no longer possible to roll out of the decontamination chamber before the door closes during "Arrival" quest.įIX: Fist fighters in "Fisticuffs" quest will now fight properly after betting on any of them.įIX: It is now possible to interact with hunters in "All Aflutter" after helping them.įIX: Autosave before a fight with the Giant Crab added.įIX: MDD patrolling Technomagi will now behave appropriately after checking the player for Visa 03.įIX: Sanctuary's sense mode clues mappings will now behave properly after saving/loading.įIX: It is now possible to use Chronosphere during last fight.įIX: MDD quest will now not be added as completed to the journal if it was not started in the first place.įIX: Mappin position fixed on MDD bandit's chief after killing him.įIX: "A Great Honour" Vault door was not saving properly.įIX: Objective for seeking Rabbit mark around Top Hat was not succeeded correctly under certain circumstances.įIX: The Unclear dialogue of Wildermage prisoner has been tweaked.įIX: Dialogues between Artanak and Teriel about generators in "Light of The Firefly" quest will now be displayed correctly.įIX: Objective for finding Gas Mask will now be displayed and removed correctly in "Lost Contact".įIX: Occasional blocker in "Forged in The Crucible" after winning a fight and loading save game, removed.įIX: It is no longer possible to hear VO from the cutscene in "The Sanctuary" quest after skipping it.įIX: Saving locks added for the final sequence of the game.įIX: Notification of receiving quest item at the end of "Thick as Thieves" will now be displayed correctly.

After loading is complete, please make sure you resave your progress, and next time loading will come back to its usual.įIX: Now Skill Chip is hooked in the menu from the very beginning of the game.įIX: Now Birdcage Arena merchant is friendly to arena guards.įIX: Occasional problem with having no goods by merchants in Warden's Hold fixed.įIX: Corrected NPC's action points in Hunters Lodge in Warden's Hold.įIX: NPC's behaviours while looting things changed.
#3 DAYS TO DIGEST VORE GAME PATCH#
You may encounter a slightly longer time of loading your game after patch 1.11 has been applied.
